Features:
-FACS-based rig.
-Adaptive rig: which allows combining any number of expressions using optimized list of blendshapes.
-Real facial muscles constraints: the advanced rig logic simulates real facial muscles constraints.
-Advanced skin shader (for Maya and Unreal): holds up to 16 wrinkles maps and 16 dynamic diffuse maps with micro details and pores stretching.
-Easy to manipulate using facial controllers and/or GUI.
-Compatible with all game engines and animation packages. -Smooth transition between all the expressions.
-Adjustment layer: freeform manipulation of multiple regions of the face to create unlimited variations of the same expression.
Snappers Advanced Facial Rig for Maya and Unreal Engine
- FlyingPenguin
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Snappers Advanced Facial Rig for Maya and Unreal Engine
"Turns out I’m 'woke.' All along, I thought I was just compassionate, kind, and good at history. "
Re: Snappers Advanced Facial Rig for Maya and Unreal Engine
That's impressive. Thought it was real at first.