Frames Per Second in HL
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JonasWorld
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Frames Per Second in HL
How can you tell your Frames Per Second in Half Life or Counter Strike? TIA
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- FlyingPenguin
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Netgraph slows the computer down a lot and thus is a poor method for measuring fps. A better way is to type "cl_showfps 1" (without the quotes) in the console.
Keep in mind this ONLY measures realtime fps which is a poor method to begin with. Unlike other Quake engine games, HL doesn't do timedemos which gives you an AVERAGE fps which is much more meaningful.
Also, keep in mind that you MUST disable VSync in your video drivers and set fps_max to 99 in the console BUT for actual gameplay you want VSync enabled (usually) and fps_max set to 72.
Keep in mind this ONLY measures realtime fps which is a poor method to begin with. Unlike other Quake engine games, HL doesn't do timedemos which gives you an AVERAGE fps which is much more meaningful.
Also, keep in mind that you MUST disable VSync in your video drivers and set fps_max to 99 in the console BUT for actual gameplay you want VSync enabled (usually) and fps_max set to 72.
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“The Government of Spain will not applaud those who set the world on fire just because they show up with a bucket.” - Prime Minister of Spain, Pedro Sánchez

“The Government of Spain will not applaud those who set the world on fire just because they show up with a bucket.” - Prime Minister of Spain, Pedro Sánchez

HL can do timedemos. just grab your favorite *.dem file (have it in Halflife\valve\ folder) and in console type:Originally posted by FlyingPenguin
HL doesn't do timedemos which gives you an AVERAGE fps which is much more meaningful.
timedemo *demoname* (no asterisks)
that should run the demo and give you an average FPS after the timedemo is run.
--HN
- The Wraithlord
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- The Wraithlord
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