How do I get Quake1 to work with my new Gforce card?

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Executioner
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How do I get Quake1 to work with my new Gforce card?

Post by Executioner »

Just like the topic says, how do I get Quake1 to work with my new Geforce GTS video card? Thanks

UPDATE:
I got it to work by removing the old opengl32.dll file from the Quake folder (must have been the one for the Voodoo1/2/3 card that I've owned. Now the only problem is the game is too dark. Even with the brightness turned all the way up, it's too dark. Even adjusting the brightness bar has no effect on the game. How do I go about fixing this?
Darkheart
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Post by Darkheart »

Turn up the brightness on the monitor too? I've also had a problem with OPENGL being VERY dark in games using Geforce cards.

Darkheart
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MAC
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Post by MAC »

I used idGamma to brighten up Quake 1 with my GeForce card

idGamma
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Executioner
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Post by Executioner »

Thanks MAC. I'll try it out. :D
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Post by blade »

ID Gamma works like a charm. But read the directions. Dummy me didn't at first and it didn't work naturally. Just a few simple steps and man what a difference. :D
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Post by Schwartz »

You can also use the driver control applet for your video card to create a games setting and turn up the gamma there as well.
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Post by Bilirubin »

Also, proxies like Qizmo have a gamma command. If you plan on playing in tournies that require the use of Qizmo, you should be aware that the idgmma pak that is created will be reported by f_modified. But if you are in it for the fun that is Quake, then no worries!
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